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	<title>Valkyrie Janet</title>
	<atom:link href="http://valkyriejanet.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://valkyriejanet.wordpress.com</link>
	<description>... whatever is on her "mind".</description>
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		<title>Valkyrie Janet</title>
		<link>http://valkyriejanet.wordpress.com</link>
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		<item>
		<title>A Magic Carpet [without] Ride</title>
		<link>http://valkyriejanet.wordpress.com/2011/11/04/a-magic-carpet-without-ride/</link>
		<comments>http://valkyriejanet.wordpress.com/2011/11/04/a-magic-carpet-without-ride/#comments</comments>
		<pubDate>Fri, 04 Nov 2011 17:13:19 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Scripting]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=717</guid>
		<description><![CDATA[In which our heroine shows how she would build a carpet that unrolls and rolls back up again.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=717&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2011/11/carpet_pic11.jpg" medium="image">
			<media:title type="html">Prim for Carpet</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2011/11/carpet_pic21.jpg" medium="image">
			<media:title type="html">Roll for Carpet</media:title>
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		<item>
		<title>Leveling Up in Second Life</title>
		<link>http://valkyriejanet.wordpress.com/2011/10/09/leveling-up-in-second-life/</link>
		<comments>http://valkyriejanet.wordpress.com/2011/10/09/leveling-up-in-second-life/#comments</comments>
		<pubDate>Mon, 10 Oct 2011 00:49:24 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Bizarre Ranting]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=709</guid>
		<description><![CDATA[his is the first in a series of articles explaining the goals of the Game of Second Life, with a focus on the available ways of leveling up. It is important to be aware that Second Life is a very complex “world”, and there are very many different paths to reaching the top, or 24th Level.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=709&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://valkyriejanet.wordpress.com/2011/10/09/leveling-up-in-second-life/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<title>Discovering Texture Offsets</title>
		<link>http://valkyriejanet.wordpress.com/2010/09/06/discovering-texture-offsets/</link>
		<comments>http://valkyriejanet.wordpress.com/2010/09/06/discovering-texture-offsets/#comments</comments>
		<pubDate>Mon, 06 Sep 2010 22:50:45 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Miscellaneous Blather]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=689</guid>
		<description><![CDATA[Joshewa Daniels asked about a way to display a desired number from an array of numbers in a texture. This means, of course, that one needs to calculate the offsets and scales. I don&#8217;t really know how to do that, but I know how to figure it out. Here&#8217;s how I do it. Joshewa has [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=689&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2010/09/prim-grid-texture.jpg" medium="image">
			<media:title type="html">prim grid texture</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2010/09/texture-indexing_001.png" medium="image">
			<media:title type="html">texture indexing_001</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2010/09/texture-indexing_002.png" medium="image">
			<media:title type="html">texture indexing_002</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2010/09/texture-indexing_003.png" medium="image">
			<media:title type="html">texture indexing_003</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2010/09/texture-indexing_004.png" medium="image">
			<media:title type="html">texture indexing_004</media:title>
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		<title>Introduction to States</title>
		<link>http://valkyriejanet.wordpress.com/2010/01/09/introduction-to-states/</link>
		<comments>http://valkyriejanet.wordpress.com/2010/01/09/introduction-to-states/#comments</comments>
		<pubDate>Sat, 09 Jan 2010 13:37:53 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Introduction]]></category>
		<category><![CDATA[Scripting]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=635</guid>
		<description><![CDATA[The Linden Scripting Language, LSL, has two aspects that are a bit unlike other languages you may know, events, and states. We&#8217;ve had a brief Introduction to Events: now let&#8217;s talk about states. One of the essential aspects of any programming or scripting language is the ability to make a decision. This is usually provided [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=635&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://valkyriejanet.wordpress.com/2010/01/09/introduction-to-states/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<title>Testing warpPos</title>
		<link>http://valkyriejanet.wordpress.com/2009/11/03/testing-warppos/</link>
		<comments>http://valkyriejanet.wordpress.com/2009/11/03/testing-warppos/#comments</comments>
		<pubDate>Tue, 03 Nov 2009 14:06:16 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Miscellaneous Blather]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=620</guid>
		<description><![CDATA[There is a well-known script fragment called warpPos, which moves an object a long distance quickly, exploiting an interesting property of llSetPrimitiveParams. My purpose here is to analyze warppos, test it, possibly improve it. The usual non-physical way of positioning an object might use llSetPos. But llSetPos is limited to ten meters of motion. If [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=620&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://valkyriejanet.wordpress.com/2009/11/03/testing-warppos/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<item>
		<title>Turning Down What I Asked For &#8230;</title>
		<link>http://valkyriejanet.wordpress.com/2009/10/29/turning-down-what-i-asked-for/</link>
		<comments>http://valkyriejanet.wordpress.com/2009/10/29/turning-down-what-i-asked-for/#comments</comments>
		<pubDate>Thu, 29 Oct 2009 10:37:41 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Lessons Learned]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=615</guid>
		<description><![CDATA[Way last August, I made what I still think was a brilliant proposal to the New Citizens Inc board of directors, who were in the middle of a difficult transition to a new board. As far as I&#8217;m aware, historically, NCI has had most of its building done by the most senior people, and if [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=615&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://valkyriejanet.wordpress.com/2009/10/29/turning-down-what-i-asked-for/feed/</wfw:commentRss>
		<slash:comments>6</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<item>
		<title>Why Do I Do This?</title>
		<link>http://valkyriejanet.wordpress.com/2009/06/15/why-do-i-do-this/</link>
		<comments>http://valkyriejanet.wordpress.com/2009/06/15/why-do-i-do-this/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 20:21:04 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Lessons Learned]]></category>
		<category><![CDATA[Miscellaneous Blather]]></category>
		<category><![CDATA[Scripting]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=610</guid>
		<description><![CDATA[Why do I do what I do in this odd world? I&#8217;ve been wondering that myself. Dizzi and I close our days quite often with a sisterly chat at about 9 PM my time and 2 AM her time. Don&#8217;t ask me why she stays up that late: I certainly wouldn&#8217;t. We talk about our [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=610&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://valkyriejanet.wordpress.com/2009/06/15/why-do-i-do-this/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2009/06/hanging_0011.png" medium="image">
			<media:title type="html">It's Good to Have Wings</media:title>
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		<item>
		<title>Scripting Articles</title>
		<link>http://valkyriejanet.wordpress.com/2009/06/14/scripting-articles/</link>
		<comments>http://valkyriejanet.wordpress.com/2009/06/14/scripting-articles/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 15:33:27 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Scripting]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=606</guid>
		<description><![CDATA[It turns out that I&#8217;ve learned a lot about scripting in Second Life, and written quite a few articles as well. The Scripting category will find all the articles. This Scripting Overview page introduces the articles and gives them a bit of organization. Most recent addition: Introduction to States. Ten articles so far!<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=606&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://valkyriejanet.wordpress.com/2009/06/14/scripting-articles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<title>Refactoring IX: Wait!!! This Just In!</title>
		<link>http://valkyriejanet.wordpress.com/2009/06/12/refactoring-ix-wait-this-just-in/</link>
		<comments>http://valkyriejanet.wordpress.com/2009/06/12/refactoring-ix-wait-this-just-in/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 09:31:05 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Scripting]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=582</guid>
		<description><![CDATA[Wait! Check the comments on Refactoring V! (Dizzi phones in long distance) I think the ideal animation on a leg (assuming it takes a finite time to do it and may happen between two frames of display at 50 Hz) is to make the new leg position visible first, then immediately delete the old position [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=582&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
		<wfw:commentRss>http://valkyriejanet.wordpress.com/2009/06/12/refactoring-ix-wait-this-just-in/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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		<media:content url="http://valkyriejanet.files.wordpress.com/2009/06/long-distance_001.png" medium="image">
			<media:title type="html">Janet Takes Emergency IM</media:title>
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			<media:title type="html">;)</media:title>
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		<title>Refactoring VIII: Real Close Now &#8230;</title>
		<link>http://valkyriejanet.wordpress.com/2009/06/11/refactoring-viii-real-close-now/</link>
		<comments>http://valkyriejanet.wordpress.com/2009/06/11/refactoring-viii-real-close-now/#comments</comments>
		<pubDate>Thu, 11 Jun 2009 19:30:36 +0000</pubDate>
		<dc:creator>valkyriejanet</dc:creator>
				<category><![CDATA[Scripting]]></category>

		<guid isPermaLink="false">http://valkyriejanet.wordpress.com/?p=567</guid>
		<description><![CDATA[Here I am looking for some privacy behind my electric fence. I&#8217;m going to push this leg-list idea just a bit further, then we&#8217;ll see if we like it. Remember that the data looks like this: integer LF2 = 9; integer LF3 = 7; integer LF4 = 4; integer LF5 = 8; integer LF_STAND = [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=valkyriejanet.wordpress.com&amp;blog=4825312&amp;post=567&amp;subd=valkyriejanet&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
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		<slash:comments>0</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">valkyriejanet</media:title>
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			<media:title type="html">electric fence</media:title>
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